Invited Talks & Conference Presentations
Gaming at War: The Rise of the First-Person Military Shooter
A talk given as part of CDH Open, Cambridge Digital Humanities, University of Cambridge
(23 February 2022)
Gaming at War: Military Aesthetics in E-Sports Competitions
A talk given at the Technology and New Media Research Cluster, Department of Sociology, University of Cambridge
(17 February 2020)
Engineering Problems: The Place of Literature within Information Theory
A conference paper presented at ‘Literature-Technology-Media’, Faculty of English, University of Cambridge
(15 October 2016)
Imagining the Edge of the World: Global Networks and Convergence Culture in A Song of Ice and Fire
A conference paper presented at ‘Beyond B/Orders’, King’s College London
(1 June 2015)
Cybernetic Humanism: Or, How to Answer the Symbols of Entropy in Verse
A conference paper presented at SLSA 2021 (34th Annual Meeting), University of Michigan
(1 October 2021)
Cybernetic Fantasies: Theory and Value
A talk given at the Cybernetics and Society Research Group, CRASSH, University of Cambridge
(6 June 2017)
The Hunter Class: Militarism, the ‘Special Forces’, and American Culture
A conference paper presented at ‘Materials in Practice’, CRASSH, University of Cambridge
(6 May 2016)
Mechanical Play: Historicising the Theory of Games and Play
A talk given at the interdisciplinary Cambridge Games and Play Research Network, University of Cambridge
(17 November 2020)
Video Game Perspective as Symbolic Form
A talk given at ‘Meeting the Machine Halfway’, Wysing Arts Centre; you can watch it here.
(19 November 2016)
Gaming at Work: Sports, Video Games, and the Financial System
A conference paper presented at ‘Art/Money/Crisis’, CRASSH, University of Cambridge
(29–30 April 2016)